#Releases

Posts with this tag 7 posts

Blastline has been released

Blastline has been released

Hello, this is Yuu! Just as I announced in my previous post, Blastline, the game I had entered in Defold Game Jam 2026, went live on itch.io and Wavedash on Monday, October 5. BlastlineDash through the night city as a vampire girl, blasting the smartphone zombies swarming your fuse. Play in itch.io Play in Wavedash This one turned out to be a game I have a real attachment to, so even though it’s just a release announcement, I’d like to write a slightly longer piece and go over how the two weeks of development went.

ReleasesBlastlineDefold-Game-Jam
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Flyjong has been released on Wavedash

Flyjong has been released on Wavedash

Hello, this is Yuu! I released my mahjong game, Flyjong, on Wavedash. The Wavedash Version For the Wavedash version, I removed the sexual content and story sections. The game is now focused entirely on playing mahjong itself, so I think of this version as something like a “casual version where you can just try the gameplay.” I also added English language support this time. Given the nature of the platform, there is a good chance that players who don’t speak Japanese will try the game, so I thought it was worth supporting English.

ReleasesFlyjong
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Prism Rush has been released

Prism Rush has been released

Hello, this is Yuu! As I mentioned in my previous post, there were some issues when submitting the game, but it was successfully featured in the online category of js13kGames. Prism RushCollect as many gems as you can in 90 seconds! Lock on, chain nearby gems together, and release to capture them all at once. Play in js13kGames This time, I’d like to look back on the game and talk about how it turned out.

ReleasesPrism-RushJs13kgames
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Rainbow Speed has been released

Rainbow Speed has been released

Hello, this is Yuu! The game I wrote about two weeks ago, featuring a unicorn and a rainbow, has officially been published on js13kGames! Rainbow SpeedLeap from cloud to cloud as a unicorn, weaving an unbroken rainbow trail. Play in js13kGames Play in Wavedash This time, I’d like to write about the journey of bringing the game to completion.

ReleasesRainbow-SpeedJs13kgames
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Koi-Koi has been released

Koi-Koi has been released

Hello, this is Yuu! After around seven weeks of development, I was finally able to release Koi-Koi! Koi-KoiA 3D Hanafuda card game (Koi-Koi) Play in Browser Looking back at my earlier blog posts, I had originally planned to release this game in about a month. However, once I actually started working on it, I ended up spending much more time than expected dealing with some of the challenges that come with Three.js and figuring out how to organize the growing amount of code.

ReleasesKoikoi
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flyjong has been released

flyjong has been released

Hello, this is Yuu! I’m happy to announce that I finally released flyjong, a project I’ve been working on for over two months. flyjongA riichi mahjong for two players Play in Wavedash The core of the game was finished in about a month, but I kept polishing the small details until I was satisfied. As a result, both the release and my blog updates ended up taking longer than I had originally planned. Still, I’m glad to finally share it with everyone.

ReleasesFlyjong
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Dicewar has been released

Dicewar has been released

Hello, this is Yuu! It’s been about four months since my last blog update. The game I mentioned in my November 1st post has finally been completed. https://flyableh.itch.io/dicewar The game itself was finished in about two weeks, but just before releasing it I started planning additional things like an iOS version and a dedicated Android build. Because of that, the release kept getting postponed.

ReleasesDicewar
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