<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Prism-Rush - FlyableHeart Dev Blog</title><link>https://dev.flyableheart.com/en/tags/prism-rush/</link><description>A blog about game development journey</description><generator>Hugo -- gohugo.io</generator><language>en</language><lastBuildDate>Sat, 26 Sep 2026 17:51:02 +0900</lastBuildDate><atom:link href="https://dev.flyableheart.com/en/tags/prism-rush/index.xml" rel="self" type="application/rss+xml"/><item><title>Looking Back on the js13kGames Feedback</title><link>https://dev.flyableheart.com/en/posts/20260926/</link><pubDate>Sat, 26 Sep 2026 17:51:02 +0900</pubDate><guid>https://dev.flyableheart.com/en/posts/20260926/</guid><description>&lt;p&gt;Hello, this is Yuu!&lt;/p&gt;
&lt;p&gt;The voting period started on September 14, and so far I&amp;rsquo;ve received 20 pieces of feedback across the two games. That&amp;rsquo;s ten each for Rainbow Speed and Prism Rush, and both include one comment from an expert. Thank you again to everyone who left feedback.&lt;/p&gt;
&lt;p&gt;I actually started writing this post last week and ended up rewriting it. I feel like I spent a bit too much time on replies, both to comments on my own games and to other people&amp;rsquo;s entries. That said, there was a lot to take away from each individual piece of feedback, and rereading them made the gap between what I had designed at the time and what actually came back quite clear. I&amp;rsquo;d like to go through it game by game.&lt;/p&gt;</description><category>js13kgames</category><category>rainbow-speed</category><category>prism-rush</category></item><item><title>Prism Rush has been released</title><link>https://dev.flyableheart.com/en/posts/20260912/</link><pubDate>Sat, 12 Sep 2026 11:44:31 +0900</pubDate><guid>https://dev.flyableheart.com/en/posts/20260912/</guid><description>&lt;p&gt;Hello, this is Yuu!&lt;/p&gt;
&lt;p&gt;As I mentioned in my previous post, there were some issues when submitting the game, but it was successfully featured in the online category of &lt;a href="https://js13kgames.com/2026/games/prism-rush"&gt;&lt;strong&gt;js13kGames&lt;/strong&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;div class="game-card"&gt;
&lt;a class="game-card__cover" href="https://js13kgames.com/2026/games/prism-rush" target="_blank" rel="noopener"&gt;
&lt;img src="https://dev.flyableheart.com/uploads/prism-rush_hu_3aa0abc956d424c2.webp" alt="Prism Rush" width="422" height="264" loading="lazy"&gt;
&lt;/a&gt;
&lt;div class="game-card__body"&gt;
&lt;h3 class="game-card__title"&gt;Prism Rush&lt;/h3&gt;&lt;p class="game-card__desc"&gt;Collect as many gems as you can in 90 seconds! Lock on, chain nearby gems together, and release to capture them all at once.&lt;/p&gt;
&lt;div class="game-card__actions"&gt;
&lt;a class="game-card__btn" href="https://js13kgames.com/2026/games/prism-rush" target="_blank" rel="noopener"&gt;
&lt;svg viewBox="0 0 24 24" fill="none" width="16" height="16" aria-hidden="true"&gt;&lt;path d="M8 6.2v11.6l9.5-5.8L8 6.2z" fill="currentColor"&gt;&lt;/path&gt;&lt;/svg&gt;
&lt;span&gt;Play in js13kGames&lt;/span&gt;
&lt;/a&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;This time, I&amp;rsquo;d like to look back on the game and talk about how it turned out.&lt;/p&gt;</description><category>releases</category><category>prism-rush</category><category>js13kgames</category></item><item><title>Taking on the Online Category</title><link>https://dev.flyableheart.com/en/posts/20260905/</link><pubDate>Sat, 05 Sep 2026 23:51:55 +0900</pubDate><guid>https://dev.flyableheart.com/en/posts/20260905/</guid><description>&lt;p&gt;Hello, this is Yuu!&lt;/p&gt;
&lt;p&gt;I finished my js13kgames entry last week, and while I personally think it turned out quite well, the number of entries in the general category has grown rapidly since then.&lt;/p&gt;
&lt;p&gt;There are already 63 submitted entries, and if we include unfinished ones, there are well over 100 entries in total.&lt;/p&gt;
&lt;p&gt;In contrast, there were only four entries in the online category last week, and there are still only five as of the time of writing this post.&lt;/p&gt;</description><category>Game Development</category><category>prism-rush</category><category>js13kgames</category></item></channel></rss>