#Flyjong

Posts with this tag 5 posts

Flyjong has been released on Wavedash

Flyjong has been released on Wavedash

Hello, this is Yuu! I released my mahjong game, Flyjong, on Wavedash. The Wavedash Version For the Wavedash version, I removed the sexual content and story sections. The game is now focused entirely on playing mahjong itself, so I think of this version as something like a “casual version where you can just try the gameplay.” I also added English language support this time. Given the nature of the platform, there is a good chance that players who don’t speak Japanese will try the game, so I thought it was worth supporting English.

ReleasesFlyjong
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flyjong has been released

flyjong has been released

Hello, this is Yuu! I’m happy to announce that I finally released flyjong, a project I’ve been working on for over two months. flyjongA riichi mahjong for two players Play in Wavedash The core of the game was finished in about a month, but I kept polishing the small details until I was satisfied. As a result, both the release and my blog updates ended up taking longer than I had originally planned. Still, I’m glad to finally share it with everyone.

ReleasesFlyjong
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Working on Mahjong Tile Design

Working on Mahjong Tile Design

Hello, this is Yuu! Following up from last week, I’d like to share another update on my Mahjong game project. Right now, development has progressed to just before the AI implementation stage, and I’ve been focusing heavily on the UI. One thing I spent a surprising amount of time on this week was the appearance of the Mahjong tiles. I actually ended up redrawing them three times.

Game DevelopmentFlyjong
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Developing a Mahjong Game Has Been Tough

Developing a Mahjong Game Has Been Tough

Hello, this is Yuu! Ever since I suddenly decided that I wanted to make a Mahjong game, I’ve still been continuously working on it. Right now, I’ve finished implementing calls such as Ron and Riichi, and I’m currently working on hand evaluation and score calculation. As for the progress since my last post, the complexity of the game has made me play Mahjong constantly just for reference and testing.

Game DevelopmentFlyjong
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I Started Making a Mahjong Game

I Started Making a Mahjong Game

Hello, this is Yuu! It has already been about two months since my roguelike Sokoban project stalled due to asset-related issues. I still want to come back to it someday when the timing feels right. Recently, I came across a Mahjong game that reminded me of an old title I used to play many years ago. The nostalgia hit me harder than expected, and before I knew it, I had spent the entire night playing it.

Game DevelopmentFlyjong
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